Author Archives: john

Garnet (part 3)

Just shy of three years later, another fragment. I’m tentatively back on the blogging thing, though at this point I’m not setting any hard guidelines for what gets published. It’s a hard follow-on from the previous fragment, so probably best … Continue reading

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Garnet (part 2)

(just a fragment for now!) — In the end, I had drifted back to sleep. The thought of moving around was still intimidating, and my mind seemed unable to settle down and work properly on anything I set it to. … Continue reading

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Garnet (part 1)

I woke up in the dark and I didn’t know where I was. I could hear voices but no words. My body complained to me in unfamiliar ways – dizziness, disorientation, and a strange feeling of being about to fall. … Continue reading

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Meeting of Minds

I spent most of today’s writing time working on something that’s not quite ready yet – hopefully it will be up later this week. In the meantime, please have something inspired by Paul’s recent burst of AW hack activity! Or … Continue reading

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Desert (part 2 of ?)

Not sure I like where this ends, but it’s midnight so up it goes. — Tam started when the voice rang out, nearly falling backwards off her chair. It rang out a second time, harsh and peremptory, barking out orders … Continue reading

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BONUS ROUND: Adventures in the Sky, introduction

Despite planning to only post on weekdays, I’ve decided to do something a little different on weekends – namely, an annotated playthrough of sorts of Baten Kaitos: Eternal Wings and the Lost Ocean, an RPG on the Gamecube that I’ve … Continue reading

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Desert (part 1 of ?)

So it’s Blaugust once again – there’s even a goddamn facebook group now – and I’m in it to win it this time. Not super happy with how this one came out, but them’s the breaks. — The gate was … Continue reading

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All The Lost

“People of Earth, my fellow human beings, please hear me: we stand at the beginning of a new era. For all of our lives – for all of the lives of our parents, our grandparents, for all of reliably recorded … Continue reading

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Review: Castoff World

Okay. Okay. Okay. Welcome to December the 2nd, 2011. I wrote this yesterday and promised a follow-up, so here we are again, again! RNG results: Tone, Nitpicks, Content Castoff World is a fairly predictable beast – a post-ecotastrophe story set … Continue reading

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Big Dumb Objects

“Everyone here? Good, let’s get started. Projections are showing that this may be a very narrow window of opportunity, so the sooner we’re in the field the better. Now, if someone can turn the lights off… good. An external trawler … Continue reading

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